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package gameheart.client.logic;

/**
 *
 * @author win7
 */
public interface GameStateIds {
public static  final int MenuStateId = 0;
public static final int JoinStateId = 1;
public static final int WaitUserStateId = 2;
public static final int PlayStateId = 3;
public static final int CreateGameState = 4;
public static final int EndHandState = 5;
public static final int EndGameState = 6;
}
